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How do smart audio glasses work?

Posted by Shenzhen MshilorTechnology Co., Ltd

"Smart audio glasses have become increasingly popular in recent years, offering users a unique and immersive audio experience. But have you ever wondered how these innovative devices actually work? In this blog post, we will dive into the technology behind smart audio glasses and explore the fascinating features that make them possible."

 

"What are Smart Audio Glasses?"

Smart audio glasses are wearable devices that blend the features of traditional glasses with advanced audio technology. They enable users to listen to music, make phone calls, and access voice assistants while wearing a stylish pair of glasses. Unlike traditional headphones or earbuds, smart audio glasses offer a hands-free and immersive audio experience.

 

How do Smart Audio Glasses Work?

Smart audio glasses use bone conduction technology to deliver sound directly to the user's ears. Instead of using traditional speakers that emit sound waves into the air, these glasses utilize transducers to convert audio signals into vibrations. These vibrations are then transmitted through the bones of the skull, bypassing the outer and middle ear, and directly stimulating the inner ear.

 

This unique method of sound transmission enables users to hear audio without blocking their ear canals, allowing them to remain aware of ambient sounds. It also offers a more comfortable and personalized listening experience, as the sound is delivered directly to the user's inner ear.

 

Key Features of Smart Audio Glasses:

Smart audio glasses come with a variety of features that enhance the user experience.

 

Bluetooth Connectivity

Most smart audio glasses are equipped with Bluetooth technology, allowing users to connect their glasses to their smartphones or other devices wirelessly. This enables seamless audio streaming and hands-free calling.

 

Voice Control

Numerous smart audio glasses are equipped with voice assistants, such as Siri or Google Assistant. Users can easily give voice commands to control their glasses, make calls, send messages, or access information without needing to use their hands.

 

Touch Controls

Some smart audio glasses have touch-sensitive controls on the frames. Users can adjust the volume, skip tracks, or answer calls with a simple swipe or tap.

 

 

"Integration of Augmented Reality (AR)

Advanced smart audio glasses can also include augmented reality technology, which overlays digital information onto the user's field of view. This expands the range of possibilities, from interactive gaming experiences to real-time navigation guidance."

 

"The Future of Smart Audio Glasses

As technology continues to advance, we can expect even more exciting developments in the world of smart audio glasses. Manufacturers are constantly working on improving sound quality, battery life, and overall user experience. We may see the integration of biometric sensors for health monitoring or even the incorporation of artificial intelligence for personalized audio recommendations.

Smart audio glasses have the potential to revolutionize the way we interact with audio content and our surroundings. Whether you're a music lover, a tech enthusiast, or simply someone looking for a convenient and stylish audio solution, smart audio glasses offer a unique and futuristic experience.

So, the next time you put on a pair of smart audio glasses, take a moment to appreciate the incredible technology that makes it all possible. The future of audio is here, and it's right on your

Read more

"Smart audio glasses have become increasingly popular in recent years, offering users a unique and immersive audio experience. But have you ever wondered how these innovative devices actually work? In this blog post, we will dive into the technology behind smart audio glasses and explore the fascinating features that make them possible."

 

"What are Smart Audio Glasses?"

Smart audio glasses are wearable devices that blend the features of traditional glasses with advanced audio technology. They enable users to listen to music, make phone calls, and access voice assistants while wearing a stylish pair of glasses. Unlike traditional headphones or earbuds, smart audio glasses offer a hands-free and immersive audio experience.

 

How do Smart Audio Glasses Work?

Smart audio glasses use bone conduction technology to deliver sound directly to the user's ears. Instead of using traditional speakers that emit sound waves into the air, these glasses utilize transducers to convert audio signals into vibrations. These vibrations are then transmitted through the bones of the skull, bypassing the outer and middle ear, and directly stimulating the inner ear.

 

This unique method of sound transmission enables users to hear audio without blocking their ear canals, allowing them to remain aware of ambient sounds. It also offers a more comfortable and personalized listening experience, as the sound is delivered directly to the user's inner ear.

 

Key Features of Smart Audio Glasses:

Smart audio glasses come with a variety of features that enhance the user experience.

 

Bluetooth Connectivity

Most smart audio glasses are equipped with Bluetooth technology, allowing users to connect their glasses to their smartphones or other devices wirelessly. This enables seamless audio streaming and hands-free calling.

 

Voice Control

Numerous smart audio glasses are equipped with voice assistants, such as Siri or Google Assistant. Users can easily give voice commands to control their glasses, make calls, send messages, or access information without needing to use their hands.

 

Touch Controls

Some smart audio glasses have touch-sensitive controls on the frames. Users can adjust the volume, skip tracks, or answer calls with a simple swipe or tap.

 

 

"Integration of Augmented Reality (AR)

Advanced smart audio glasses can also include augmented reality technology, which overlays digital information onto the user's field of view. This expands the range of possibilities, from interactive gaming experiences to real-time navigation guidance."

 

"The Future of Smart Audio Glasses

As technology continues to advance, we can expect even more exciting developments in the world of smart audio glasses. Manufacturers are constantly working on improving sound quality, battery life, and overall user experience. We may see the integration of biometric sensors for health monitoring or even the incorporation of artificial intelligence for personalized audio recommendations.

Smart audio glasses have the potential to revolutionize the way we interact with audio content and our surroundings. Whether you're a music lover, a tech enthusiast, or simply someone looking for a convenient and stylish audio solution, smart audio glasses offer a unique and futuristic experience.

So, the next time you put on a pair of smart audio glasses, take a moment to appreciate the incredible technology that makes it all possible. The future of audio is here, and it's right on your

Read more

Digital Renaissance: AI And VR In The Gaming And Tech Industry

Posted by Technology Co., Ltd Shenzhen Mshilor

By Founder and CEO of Gameverse Interactive Corp, an industry-leading gaming company.

 

Artificial intelligence (AI) and virtual reality (VR) are sparking a renaissance in the gaming and tech industry. Advances in AI and VR are not just improving and changing the industry, it’s changing the way we play, and it’s creating a new wave of innovation and expansion that’s taking gaming to farther and more staggering levels than anyone ever thought possible.

AI’s Role In Gameplay

Artificial intelligence has been both, at best—a tool to create better gameplay and mechanics—and at worst—something that some players can use to gain unfair advantages over other players. With advanced enough artificial intelligence algorithms, you can create aimbots, or infer where certain players are through wallhacks and other nefarious methods. This can be problematic for developers trying to create fun and balanced multiplayer games. However, artificial intelligence also can help gamers to become exceptionally good at skill-based games with guidance, and insight. Learning algorithms can take information about the player and break it down into suggestions and training programs that can teach players to master games and even create better strategies. AI can provide real-time answers and aid to questions and can even provide tips and suggestions.

AI’s Impact On Game Development

The central paradigm shift I believe artificial intelligence is spurring in games is that it is changing the very fabric of game development itself. Developers are leveraging artificial intelligence to streamline, speed up and productivity boost the game development process by extending workflows while simultaneously cutting down debug times. By democratizing expertise, beginner-level developers are now able to compete on the same playing field as top-tier developers and usher in a new era of creativity and innovation. From procedural and generative content, allowing developers the ability to generate levels, textures and all kinds of special effects to create larger-than-life worlds that are more vibrant, realistic and dynamic than before.

Virtual Reality Enhanced By AI

Virtual reality is also getting a major makeover. AI-powered VR experiences offer unprecedented levels of engagement and immersion, for example, NPCs (non-playable characters) with complex behaviors and traits that dynamically adapt depending on their interactions with the environment and users. One of the most promising enhancements resulting from the integration of AI in VR environments is the ability to make our interactions with the virtual world and players more intuitive and natural, such as with gesture recognition, voice commands and other user interfaces, making the experience more immersive and engaging, which in turn can broaden the appeal of the game to more players.

Impact Beyond Gaming

The combinatorial effect of AI on VR is going to have far-reaching consequences, not just in terms of gaming alone. Virtual reality can be applied as a training aid that simulates real-life scenarios, and even transform the way education works by making subjects such as history and science more immersive to learn. Personalized learning experiences can be developed using AI to help students and developers master more complex skills in many different industries ranging from gaming to manufacturing. The emergence of AI and VR will transform the way people work by creating more immersive and more efficient simulation environments that help workers become better at their jobs and increase their rates of productivity and efficiency.

Challenges And The Road Ahead

The question of how artificial intelligence (AI) and virtual reality (VR) technologies will be used in gaming and technology must be addressed by gaming communities, technology leaders and educational institutions at every level. This includes appropriately managing issues related to fair play and maintaining an equal playing field for all users, as well as exploring how and if gamers are willing to give up certain identity information for immersive VR experiences. Moreover, education and gaming communities should ensure that the technology is user-friendly and is developed with accessibility and disability in mind so that no one gets left behind because of a lack of resources or accommodations required for a person with a physical or mental disability. It is also imperative to collaborate to reduce algorithmic bias that may result from the sophistication of the programming of AI-driven VR gaming and take further steps to diversify the development and design fields in the process.

The emerging field of immersive gaming and online interactions through VR must cultivate aspects of integration and interoperability and eventually promote not only robot-human interaction but also human-to-human communicative interactions that take place primarily through AI-enhanced VR.

Read more

By Founder and CEO of Gameverse Interactive Corp, an industry-leading gaming company.

 

Artificial intelligence (AI) and virtual reality (VR) are sparking a renaissance in the gaming and tech industry. Advances in AI and VR are not just improving and changing the industry, it’s changing the way we play, and it’s creating a new wave of innovation and expansion that’s taking gaming to farther and more staggering levels than anyone ever thought possible.

AI’s Role In Gameplay

Artificial intelligence has been both, at best—a tool to create better gameplay and mechanics—and at worst—something that some players can use to gain unfair advantages over other players. With advanced enough artificial intelligence algorithms, you can create aimbots, or infer where certain players are through wallhacks and other nefarious methods. This can be problematic for developers trying to create fun and balanced multiplayer games. However, artificial intelligence also can help gamers to become exceptionally good at skill-based games with guidance, and insight. Learning algorithms can take information about the player and break it down into suggestions and training programs that can teach players to master games and even create better strategies. AI can provide real-time answers and aid to questions and can even provide tips and suggestions.

AI’s Impact On Game Development

The central paradigm shift I believe artificial intelligence is spurring in games is that it is changing the very fabric of game development itself. Developers are leveraging artificial intelligence to streamline, speed up and productivity boost the game development process by extending workflows while simultaneously cutting down debug times. By democratizing expertise, beginner-level developers are now able to compete on the same playing field as top-tier developers and usher in a new era of creativity and innovation. From procedural and generative content, allowing developers the ability to generate levels, textures and all kinds of special effects to create larger-than-life worlds that are more vibrant, realistic and dynamic than before.

Virtual Reality Enhanced By AI

Virtual reality is also getting a major makeover. AI-powered VR experiences offer unprecedented levels of engagement and immersion, for example, NPCs (non-playable characters) with complex behaviors and traits that dynamically adapt depending on their interactions with the environment and users. One of the most promising enhancements resulting from the integration of AI in VR environments is the ability to make our interactions with the virtual world and players more intuitive and natural, such as with gesture recognition, voice commands and other user interfaces, making the experience more immersive and engaging, which in turn can broaden the appeal of the game to more players.

Impact Beyond Gaming

The combinatorial effect of AI on VR is going to have far-reaching consequences, not just in terms of gaming alone. Virtual reality can be applied as a training aid that simulates real-life scenarios, and even transform the way education works by making subjects such as history and science more immersive to learn. Personalized learning experiences can be developed using AI to help students and developers master more complex skills in many different industries ranging from gaming to manufacturing. The emergence of AI and VR will transform the way people work by creating more immersive and more efficient simulation environments that help workers become better at their jobs and increase their rates of productivity and efficiency.

Challenges And The Road Ahead

The question of how artificial intelligence (AI) and virtual reality (VR) technologies will be used in gaming and technology must be addressed by gaming communities, technology leaders and educational institutions at every level. This includes appropriately managing issues related to fair play and maintaining an equal playing field for all users, as well as exploring how and if gamers are willing to give up certain identity information for immersive VR experiences. Moreover, education and gaming communities should ensure that the technology is user-friendly and is developed with accessibility and disability in mind so that no one gets left behind because of a lack of resources or accommodations required for a person with a physical or mental disability. It is also imperative to collaborate to reduce algorithmic bias that may result from the sophistication of the programming of AI-driven VR gaming and take further steps to diversify the development and design fields in the process.

The emerging field of immersive gaming and online interactions through VR must cultivate aspects of integration and interoperability and eventually promote not only robot-human interaction but also human-to-human communicative interactions that take place primarily through AI-enhanced VR.

Read more

Good luck with your work throughout the new year

Posted by Technology Co., Ltd Shenzhen Mshilor

"May the upcoming year be filled with success and fulfillment in all your work endeavors. Best wishes to you and your future achievements."

arglassesarglassesarglassesarglasses

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"May the upcoming year be filled with success and fulfillment in all your work endeavors. Best wishes to you and your future achievements."

arglassesarglassesarglassesarglasses

Read more

What are the best practices for designing AR experiences that work with 4G networks?

Posted by Technology Co., Ltd Shenzhen Mshilor

When designing AR experiences that work with 4G networks, it's important to optimize content for quick loading times, consider using cloud-based solutions to offload processing power, and design experiences with network latency in mind to ensure they can still be enjoyed even if the network connection is slow or unreliable. By following these best practices, you can create AR experiences that work well on 4G networks.


First, optimize your content for quick loading times. This means keeping file sizes small and minimizing the number of assets that need to be loaded.

Second, consider using cloud-based solutions to offload some of the processing power required to render AR experiences. This can help reduce the load on the user's device and make the experience smoother and faster.

Third, design your experiences with network latency in mind. Make sure that the experience can still be enjoyed even if the network connection is slow or unreliable.

Overall, by focusing on quick loading times, offloading processing power, and designing for network latency, you can create AR experiences that work well on 4G networks.

Read more

When designing AR experiences that work with 4G networks, it's important to optimize content for quick loading times, consider using cloud-based solutions to offload processing power, and design experiences with network latency in mind to ensure they can still be enjoyed even if the network connection is slow or unreliable. By following these best practices, you can create AR experiences that work well on 4G networks.


First, optimize your content for quick loading times. This means keeping file sizes small and minimizing the number of assets that need to be loaded.

Second, consider using cloud-based solutions to offload some of the processing power required to render AR experiences. This can help reduce the load on the user's device and make the experience smoother and faster.

Third, design your experiences with network latency in mind. Make sure that the experience can still be enjoyed even if the network connection is slow or unreliable.

Overall, by focusing on quick loading times, offloading processing power, and designing for network latency, you can create AR experiences that work well on 4G networks.

Read more

AR Glasses Push Limits At CES 2024

Posted by Technology Co., Ltd Shenzhen Mshilor

Charlie Fink
A former tech executive covering AI, XR and The Metaverse for Forbes.
US-TECHNOLOGY-IT-LIFESTYLE
XReal booth at CES 2024
Locations for demos were primarily but not exclusively, at the Las Vegas Convention Center (LVCC). Startups were in Eureka Park, at the Sands Convention Center a long mile away. Many others demos took place in hotel suites and invitation-only conference rooms, so it’s impossible to see it all. I found XR primarily through intention, invitation, tips and good ole CES serindipity.
Lifestyle-2RayNeo, a spin-off from TCL that created the low cost ($340) RayNeo Air smart glasses, which we favorably reviewed in November, presented its next generation Air2. These handsome XR glasses provide a big screen-on-the-go that mirrors the tethered smartphone. It features an audio “whisper mode,” that keeps the sound extra private to the user. The RayNeo X2 Lite has a 30% field of view, and weighs in at 60 grams, making them the lightweight leaders.
CEO Howie Li showed me a demo of the new RayNeo X2 Lite, powered by Qualcomm’s latest Snapdragon XR2+ chipset which enables AI to do object recognition, depth scanning, 3D navigation, and avatar chat. Best of all, the RayNeo X2 Lite is untethered and has a three hour battery life. In what the company characterizes as “display breakthrough,” the new glasses have 1500 nits of brightness for a brighter screen and much better outdoor use.
Zapbox Open Brush Simulation
Zapbox shared its $80 Zapbox at Pepcom, a press-only show within the show. It’s a 6DOF version of the once-popular Samsung Gear, which was also a holder for a smartphone that in 2015 was limited to 2D games and 360 video. Zapbox looks way more sleek than that, and comes with two controllers. Pass-through AR enables smartphones, and devices like the Meta Quest 3 and the Apple Vision Pro, to mix the physical and digital. Zapbox was demonstrating the popular spatial drawing app Open Brush, as well as 3D chess. Zapbox’s own SpatialTV app also records and plays back spatial video, something only the Vision Pro itself can do.
IMG_0700
AR [Glasses] by NRMYW. I’ve never heard of the California company before. They have a splashy booth which catches the eye in the XR area in the LVCC. This stand-alone headset does not need to be tethered to a smartphone. It has a 90 minute battery life (similar to a Quest). On board there are the expected Qualcomm XR2 chips, enabling stand alone media consumption and gaming, along with real time translation, a teleprompter, and familiar social media, audio and video streaming services. Although the field of view is only 32-degrees, the screen appears as a 90 inch screen would from five feet away. At 700 nits, the screen was bright enough during my indoor demo, but probably needs additional masking for outdoor use.
Solosa Air Go 3
Solos AirGo3 Smart Glasses don’t have a display but offer onboard AI, announced the expansion of SolosTranslate, a full-service translation platform, for AirGo3. New operating modes, including Listen, Group, Text, and Present, can enable group communication by enabling multiple languages to be used at one time. SolosTranslate is built on Solos’ proprietary software platform and OpenAI’s ChatGPT.
Nimo Glasses and the Nimo 1 Core mini computer are a pair of spatial computing devices that enable productivity on the go. Nimo Glasses are a pair of display glasses that features HD displays and a 49-degree field of view. The glasses are available for pre-over at $599. The mini computer runs on an operating system called Nimo OS. The $399 Nimo 1 Core, the world’s first spatial computer designed for productivity, works with Nimo Glasses, Rokid Max, and XREAL Air Glasses. It is powered by a Qualcomm XR2, and has a very respectable 8 Core CPU, 8GB RAM, 128GB Storage, and Adreno™ 650 GPU, WiFi 6, Air Mouse and Trackpad.
curveT5

Curve Reality uses Tilt 5 to fill a room with holograms. Tilt 5 is a game platform that brings holograms to board games. Its ultralight glasses are tethered to a PC, and four people can play at once on its special reflective mat. They are selling them just as fast as they can make them. Curve Reality is a small, powerful PC with an Nvidia processor that fits in a pouch you carry around you. Here’s the trick. Partnering with Tilt 5, they placed their reflective mats all over the suite. Users can then walk among a HoloGallery.

Pimax Crystal, with 12K screens and 60G Airlink (wireless PCVR), was awarded the CES 2024 Innovation Awards, as an Honoree in the “XR Technologies & Accessories” category. The Crystal is the only award-winning VR headset at the awards.

IMG_0726

The Emdor looks like the Vision Pro. But that’s about it. Apple’s trendsetting design attracts imitators in this case the EmdorVR EM-AX162, debuting just two months after Apple's Vision Pro. While it bears a striking resemblance to the vision pro, its low budget specs speak to its superficial nature. It has a Snapdragon XR1 chip, 6GB RAM, and a 5.5-inch LCD for each eye. Apple's Vision Pro, on the other hand, boasts dual Apple Silicon chips, microOLEDs with exceptional resolution, advanced features like eye-tracking and augmented reality, and a robust 256GB storage.

Vuzix Ultalite CES 2024

Vuzix (NASDAQ: VUZI) Introduces a New Wireless Headset for Enterprise. The company secured its twentieth consecutive CES 2024 Innovation Award for its new Vuzix Ultralite S AR smart glasses, an all-day design that delivers on demand digital information in its monocular display. Aimed in part at sports and fitness users, the Ultralite S delivers hands-free, wireless connectivity to the information from the wearer’s smartphone or smartwatch. Weighing in at a mere 38 grams, it’ll last 48 hours on a single charge. The Ultralite S also employs Vuzix Incognito technology, virtually eliminating the eyeglow or forward light found with other waveguide-based solutions. The Vuzix Ultralite OEM Platform is a go-to-market ready, turnkey offering designed to fast track client AR solutions into production. Paul Travers, the founder and CEO, spends CES in his booth, demoing his new headset to irrelevant strangers who stop to gawk at the AR hardware surrounded by CES awards. Paul the CEO of a public company and he’s still repping it like an intern.

Charlie in RealWear at CES 2024

RealWear is Vuzix’ main competitor in the enterprise AR space, and was doing suite demos again this year. The problem with a booth is that it’s physically greuling, expensive, and you spend 99% of your time on irrelevant people. The problem with the suite demo is that it’s hard to get people here. In this case we met halfway, in the ciggy choked Westway hotel bar, next to the LVCC. The RealWear is a ruggedized monocular display that attaches to a hard hat or ball cap and sits on the edge of your peripheral. You swing it in and out of your eyesight. It’s controlled with a special kind of voice recognition that works even in extremely noisy industrial environments. Importantly it’s full of sensors, cameras, and flashlights that can. Realwear has had some real successes and great use cases. They’ve sold 15,000 units in the oil and gas industry. Hundreds of BMW mechanics use its see-what-I-see remote expert technology to troubleshoot maintenance issues with engineers in Germany. Honestly if the US Army had chosen RealWear instead of Microsoft for its IVAS program it might have worked.

 

Everysight CES 2024

Everysight AR Glasses for BMW Motorcycles are sexy as hell. In yet another case of CES serendipity, my podcast co-host Ted made the intro to founder and CEO Asaf Ashkenazi, who met me an hour before my flight home. Ashkenazi is a former Israeli Air Force pilot who saw the need for a practical heads up display ten years ago, when a bright microdisplay that looked like regular glasses seemed impossible. Everysight makes the BMW ConnectedRide Smartglasses ($680) which look like regular sunglasses. The glasses, called Mavericks, offer a monocular microdisplay that uses Sony OLED displays while still carrying a charge for eight hours. Mavericks will be available this summer.

Read the sequel, AR Glasses Push Limits At CES 2024, featuring Xreal, Sony, RayNeo, Zapbox, NRMYW, Solos, Nimio, Tilt5, Pimax, Emdor, Vuzix, RealWear, and Everysight.

Read more
Charlie Fink
A former tech executive covering AI, XR and The Metaverse for Forbes.
US-TECHNOLOGY-IT-LIFESTYLE
XReal booth at CES 2024
Locations for demos were primarily but not exclusively, at the Las Vegas Convention Center (LVCC). Startups were in Eureka Park, at the Sands Convention Center a long mile away. Many others demos took place in hotel suites and invitation-only conference rooms, so it’s impossible to see it all. I found XR primarily through intention, invitation, tips and good ole CES serindipity.
Lifestyle-2RayNeo, a spin-off from TCL that created the low cost ($340) RayNeo Air smart glasses, which we favorably reviewed in November, presented its next generation Air2. These handsome XR glasses provide a big screen-on-the-go that mirrors the tethered smartphone. It features an audio “whisper mode,” that keeps the sound extra private to the user. The RayNeo X2 Lite has a 30% field of view, and weighs in at 60 grams, making them the lightweight leaders.
CEO Howie Li showed me a demo of the new RayNeo X2 Lite, powered by Qualcomm’s latest Snapdragon XR2+ chipset which enables AI to do object recognition, depth scanning, 3D navigation, and avatar chat. Best of all, the RayNeo X2 Lite is untethered and has a three hour battery life. In what the company characterizes as “display breakthrough,” the new glasses have 1500 nits of brightness for a brighter screen and much better outdoor use.
Zapbox Open Brush Simulation
Zapbox shared its $80 Zapbox at Pepcom, a press-only show within the show. It’s a 6DOF version of the once-popular Samsung Gear, which was also a holder for a smartphone that in 2015 was limited to 2D games and 360 video. Zapbox looks way more sleek than that, and comes with two controllers. Pass-through AR enables smartphones, and devices like the Meta Quest 3 and the Apple Vision Pro, to mix the physical and digital. Zapbox was demonstrating the popular spatial drawing app Open Brush, as well as 3D chess. Zapbox’s own SpatialTV app also records and plays back spatial video, something only the Vision Pro itself can do.
IMG_0700
AR [Glasses] by NRMYW. I’ve never heard of the California company before. They have a splashy booth which catches the eye in the XR area in the LVCC. This stand-alone headset does not need to be tethered to a smartphone. It has a 90 minute battery life (similar to a Quest). On board there are the expected Qualcomm XR2 chips, enabling stand alone media consumption and gaming, along with real time translation, a teleprompter, and familiar social media, audio and video streaming services. Although the field of view is only 32-degrees, the screen appears as a 90 inch screen would from five feet away. At 700 nits, the screen was bright enough during my indoor demo, but probably needs additional masking for outdoor use.
Solosa Air Go 3
Solos AirGo3 Smart Glasses don’t have a display but offer onboard AI, announced the expansion of SolosTranslate, a full-service translation platform, for AirGo3. New operating modes, including Listen, Group, Text, and Present, can enable group communication by enabling multiple languages to be used at one time. SolosTranslate is built on Solos’ proprietary software platform and OpenAI’s ChatGPT.
Nimo Glasses and the Nimo 1 Core mini computer are a pair of spatial computing devices that enable productivity on the go. Nimo Glasses are a pair of display glasses that features HD displays and a 49-degree field of view. The glasses are available for pre-over at $599. The mini computer runs on an operating system called Nimo OS. The $399 Nimo 1 Core, the world’s first spatial computer designed for productivity, works with Nimo Glasses, Rokid Max, and XREAL Air Glasses. It is powered by a Qualcomm XR2, and has a very respectable 8 Core CPU, 8GB RAM, 128GB Storage, and Adreno™ 650 GPU, WiFi 6, Air Mouse and Trackpad.
curveT5

Curve Reality uses Tilt 5 to fill a room with holograms. Tilt 5 is a game platform that brings holograms to board games. Its ultralight glasses are tethered to a PC, and four people can play at once on its special reflective mat. They are selling them just as fast as they can make them. Curve Reality is a small, powerful PC with an Nvidia processor that fits in a pouch you carry around you. Here’s the trick. Partnering with Tilt 5, they placed their reflective mats all over the suite. Users can then walk among a HoloGallery.

Pimax Crystal, with 12K screens and 60G Airlink (wireless PCVR), was awarded the CES 2024 Innovation Awards, as an Honoree in the “XR Technologies & Accessories” category. The Crystal is the only award-winning VR headset at the awards.

IMG_0726

The Emdor looks like the Vision Pro. But that’s about it. Apple’s trendsetting design attracts imitators in this case the EmdorVR EM-AX162, debuting just two months after Apple's Vision Pro. While it bears a striking resemblance to the vision pro, its low budget specs speak to its superficial nature. It has a Snapdragon XR1 chip, 6GB RAM, and a 5.5-inch LCD for each eye. Apple's Vision Pro, on the other hand, boasts dual Apple Silicon chips, microOLEDs with exceptional resolution, advanced features like eye-tracking and augmented reality, and a robust 256GB storage.

Vuzix Ultalite CES 2024

Vuzix (NASDAQ: VUZI) Introduces a New Wireless Headset for Enterprise. The company secured its twentieth consecutive CES 2024 Innovation Award for its new Vuzix Ultralite S AR smart glasses, an all-day design that delivers on demand digital information in its monocular display. Aimed in part at sports and fitness users, the Ultralite S delivers hands-free, wireless connectivity to the information from the wearer’s smartphone or smartwatch. Weighing in at a mere 38 grams, it’ll last 48 hours on a single charge. The Ultralite S also employs Vuzix Incognito technology, virtually eliminating the eyeglow or forward light found with other waveguide-based solutions. The Vuzix Ultralite OEM Platform is a go-to-market ready, turnkey offering designed to fast track client AR solutions into production. Paul Travers, the founder and CEO, spends CES in his booth, demoing his new headset to irrelevant strangers who stop to gawk at the AR hardware surrounded by CES awards. Paul the CEO of a public company and he’s still repping it like an intern.

Charlie in RealWear at CES 2024

RealWear is Vuzix’ main competitor in the enterprise AR space, and was doing suite demos again this year. The problem with a booth is that it’s physically greuling, expensive, and you spend 99% of your time on irrelevant people. The problem with the suite demo is that it’s hard to get people here. In this case we met halfway, in the ciggy choked Westway hotel bar, next to the LVCC. The RealWear is a ruggedized monocular display that attaches to a hard hat or ball cap and sits on the edge of your peripheral. You swing it in and out of your eyesight. It’s controlled with a special kind of voice recognition that works even in extremely noisy industrial environments. Importantly it’s full of sensors, cameras, and flashlights that can. Realwear has had some real successes and great use cases. They’ve sold 15,000 units in the oil and gas industry. Hundreds of BMW mechanics use its see-what-I-see remote expert technology to troubleshoot maintenance issues with engineers in Germany. Honestly if the US Army had chosen RealWear instead of Microsoft for its IVAS program it might have worked.

 

Everysight CES 2024

Everysight AR Glasses for BMW Motorcycles are sexy as hell. In yet another case of CES serendipity, my podcast co-host Ted made the intro to founder and CEO Asaf Ashkenazi, who met me an hour before my flight home. Ashkenazi is a former Israeli Air Force pilot who saw the need for a practical heads up display ten years ago, when a bright microdisplay that looked like regular glasses seemed impossible. Everysight makes the BMW ConnectedRide Smartglasses ($680) which look like regular sunglasses. The glasses, called Mavericks, offer a monocular microdisplay that uses Sony OLED displays while still carrying a charge for eight hours. Mavericks will be available this summer.

Read the sequel, AR Glasses Push Limits At CES 2024, featuring Xreal, Sony, RayNeo, Zapbox, NRMYW, Solos, Nimio, Tilt5, Pimax, Emdor, Vuzix, RealWear, and Everysight.

Read more